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©2008-2010 ~Cinema4dTutorials
:iconcinema4dtutorials:

Artist's Comments

Part2 of interior lighting
This method was used to create all of these images [link] [link] the wood texture i used can be found here [link]

Comments


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:iconc-williams:
I'm just curious why you split and delete etc, rather than assigning a material to the polys that make up the board? That's the way I do it, and I never have any problems.

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~Christina~
"Love me. But don't tell me so."~Lilly Bart from House of Mirth

Photography
3D Art
:iconcinema4dtutorials:
it makes things easier to manage i feel. also when i make cars spliting and deleting makes sperate doors and panels so im in a bit of a habit of doing it. i think its more reliable than layers and UVselections when changing between 3rd party rendering apps (they may support UVselection i dont know)
:iconc-williams:
I don't know can't afford any of the free 3rd party rendering apps... except indigo cause it's free. Though I haven't tried it yet.

Thanks for explaining your reasoning.

--
~Christina~
"Love me. But don't tell me so."~Lilly Bart from House of Mirth

Photography
3D Art
:iconkrodil:
Good work :)

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My gallery, have a look. :)
[link]
:iconsanter77:
Hi ~Cinema4dTutorials

I did both of your tutorials and I enjoyed a lot thanks keep up great job

peace
:iconneji305:
This the best tutorial ever....understandable and you gave us the textures.....only thing is the GI rendering settings...i couldnt get them right cause im using cinema 4d 11....the new one.....here's my work:
[link]
:iconsoni991:
can u please tell me about the Lighting effect you gave. as the texture and other part are not much important as i believe the main play is of the light effect.

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February 26, 2008
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